Tomacmuni
Tom Mooney - tomacmuni@gmail.com
tomacmuni@gmail.com
tomacmuni
2010-08-26T09:35:52Z
Updated: 3 days 3 hours ago
Kismet again
In UDK, an easy way to get a bot to follow a specified path.
The delays are so he pauses at the end of his path before continuing on patrol.
This is just a simple method. If obstructed by the player he will run on the spot trying to keep reaching his goal. Also, there's nothing to deal with bot death, or bot sensitivity to being shot, or level restarting.
Here is an attempt to deal with some things like bot getting hit. There's a glitch in it that prevents him from stopping shooting when the player dies. Let me know if you can spot it.
The delays are so he pauses at the end of his path before continuing on patrol.
This is just a simple method. If obstructed by the player he will run on the spot trying to keep reaching his goal. Also, there's nothing to deal with bot death, or bot sensitivity to being shot, or level restarting.
Here is an attempt to deal with some things like bot getting hit. There's a glitch in it that prevents him from stopping shooting when the player dies. Let me know if you can spot it.
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